Friday, August 12, 2011

Opengl Game Development

Opengl Game Development
Author: Chris Seddon
Edition: 2
Binding: Paperback
ISBN: 0763792608



Opengl Game Development


This book covers the fundamentals of Microsoft Windows application development through the construction of a Map Editor, development of a Game Engine, and OpenGL rendering through the creation of a first-person shooter video game. Get Opengl Game Development computer books for free.
Building from the concepts first discussed in the original OpenGL Game Development book, this Second Edition introduces new subjects including: * Vertex & Frame Buffer Objects * OpenGL Shader Language (GLSL) * Normal Mapping * The Collada File Format and more! Ideal for programmers with beginner to intermediate levels of experience in C/C++, seeking knowledge of the Open Graphics Library (OpenGL), this book breaks down topics into step-by-step sections, with numerous examples and exercises. Each chapter includes Check Opengl Game Development our best computer books for 2013. All books are available in pdf format and downloadable from rapidshare, 4shared, and mediafire.

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