Author: James Paul Gee
Edition:
Binding: Paperback
ISBN: 186335574X
Edition:
Binding: Paperback
ISBN: 186335574X
Why Video Games are Good for Your Soul
Why Video Games are Good for Your Soul is about pleasure and learning. Get Why Video Games are Good for Your Soul computer books for free.
Good video games allow people to create their own "music", to compose a symphony from their own actions, decisions, movements, and feelings. They allow people to become "pros", to feel and act like an expert soldier, city planner, world builder, thief, tough guy, wizard and a myriad of other things. They allow people to create order out of complexity, to gain and feel mastery, and to create new autobiographies, careers and histories. In his earlier book, What Video Games Have to Teach Us About Learning and Literacy, James Paul Gee offered thirty-six reasons why good video games create better learning conditions that many of today's schools. In this new book, Check Why Video Games are Good for Your Soul our best computer books for 2013. All books are available in pdf format and downloadable from rapidshare, 4shared, and mediafire.

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Good video games allow people to create their own "music", to compose a symphony from their own actions, decisions, movements, and feelings. They allow people to become "pros", to feel and act like an expert soldier, city planner, world builder, thief, tough guy, wizard and a myriad of other things. They allow people to create order out of complexity, to gain and feel mastery, and to create new autobiographies, careers and histories. In his earlier book, What Video Games Have to Teach Us About Learning and Literacy, James Paul Gee offered thirty-six reasons why good video games create better learning conditions that many of today's schools ood video games allow people to create their own "music", to compose a symphony from their own actions, decisions, movements, and feelings. They allow people to become "pros", to feel and act like an expert soldier, city planner, world builder, thief, tough guy, wizard and a myriad of other things. They allow people to create order out of complexity, to gain and feel mastery, and to create new autobiographies, careers and histories. In his earlier book, What Video Games Have to Teach Us About Learning and Literacy, James Paul Gee offered thirty-six reasons why good video games create better learning conditions that many of today's schools. In this new book,
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